The system architecture of our self-developed global real-time messaging service supports 10-million level high-concurrency and can send data to everywhere in the world within an average of 100 milliseconds.
With LiveData RTM, status synchronization functions in games can be realized in the shortest time, including skill logic, attack, attribute, damage, movement, AI, detection, collision, etc., to meet games’ real-time needs.
Communities of interest
LiveData RTM can achieve status synchronization function in communities, including users joining and leaving chat groups, friend requests, etc., to meet the needs of signaling synchronization transmission in communities.
Bullet screen live
LiveData RTM can realize status synchronization function for live streaming in the shortest time, including users joining live streaming, streamer switching to backstage, ending livestream, user contribution, etc., to meet the high concurrency and real-time needs of live streaming.
IoT
LiveData RTM can support instant messaging, monitoring metadata, and processing afferent and efferent data of IoT and smart devices.
Features
In-app Chat
Quickly integrate private chat, group chat, room chat, broadcast and other functions, able to communicate with rich and varied chat methods such as text, voice, image, location, emoji, etc., support message callback and roaming, and flexible restriction management functions.
LiveData RTM can achieve real-time mass text messaging in diverse business scenarios such as games, live streaming, education, IoT and etc., helping developers quickly build stable, low-latency, multiplayer online synchronous deployment environments.
Push Notifications
Easy and fast implementation of system notification in applications and in-site reminder modules to meet the needs of notifying users in multiple scenarios, facilitate business operations, and improve retention and recall rates.
Device Control
Provide secure and reliable signaling channels, realize functions such as room management, user management, multiterminal synchronization of notifications, and customizing control signaling.
Why Livedata
Globalization
Global server cluster
Globalization
With multi-server clusters deploying in different countries, LiveData RTM supports horizontal expansion and flexible expansion by global-covered service.
High concurrency
Tens of millions of high concurrency100 billion message peak
High concurrency
10-million level concurrency requests acceptance capabilities, 100-billion level peak message processing experience, and intelligent dynamic DNS and scheduling algorithms.
Real-time
Global transmission within 100ms
Real-time
Support global real-time transmission of massive messages within an average of 100ms, focusing on areas with high real-time requirements such as games, live broadcasting, industrial equipment control and IoT.
Micro-service
Millisecond speedIndependent research
Micro-service
Based on high-performance RPC framework and micro-service system, our self-developed proprietary protocols and millisecond-level message transmission can meet real-time business needs.
Applying ECC interactive key and AES enciphered data, using private protocol binary message to transmit, complete rights management system to prevent illegal sdk.
Low cost
Multi-version SDK
Low cost
The server client provides multiple versions of SDK, detailed integration documents and demo applications, so the developers only need to focus on their own business.
The system architecture of our self-developed global real-time messaging service supports 10-million level high-concurrency and can send data to everywhere in the world within an average of 100 milliseconds.
With LiveData RTM, status synchronization functions in games can be realized in the shortest time, including skill logic, attack, attribute, damage, movement, AI, detection, collision, etc., to meet games’ real-time needs.
Communities of interest
LiveData RTM can achieve status synchronization function in communities, including users joining and leaving chat groups, friend requests, etc., to meet the needs of signaling synchronization transmission in communities.
Bullet screen live
LiveData RTM can realize status synchronization function for live streaming in the shortest time, including users joining live streaming, streamer switching to backstage, ending livestream, user contribution, etc., to meet the high concurrency and real-time needs of live streaming.
IoT
LiveData RTM can support instant messaging, monitoring metadata, and processing afferent and efferent data of IoT and smart devices.
Features
In-app Chat
Quickly integrate private chat, group chat, room chat, broadcast and other functions, able to communicate with rich and varied chat methods such as text, voice, image, location, emoji, etc., support message callback and roaming, and flexible restriction management functions.
Status Synchronization
LiveData RTM can achieve real-time mass text messaging in diverse business scenarios such as games, live streaming, education, IoT and etc., helping developers quickly build stable, low-latency, multiplayer online synchronous deployment environments.
Push Notifications
Easy and fast implementation of system notification in applications and in-site reminder modules to meet the needs of notifying users in multiple scenarios, facilitate business operations, and improve retention and recall rates.
Device Control
Provide secure and reliable signaling channels, realize functions such as room management, user management, multiterminal synchronization of notifications, and customizing control signaling.
Why Livedata
Globalization
With multi-server clusters deploying in different countries, LiveData RTM supports horizontal expansion and flexible expansion by global-covered service.
High concurrency
10-million level concurrency requests acceptance capabilities, 100-billion level peak message processing experience, and intelligent dynamic DNS and scheduling algorithms.
Real-time
Support global real-time transmission of massive messages within an average of 100ms, focusing on areas with high real-time requirements such as games, live broadcasting, industrial equipment control and IoT.
Micro-service
Based on high-performance RPC framework and micro-service system, our self-developed proprietary protocols and millisecond-level message transmission can meet real-time business needs.
Safety
Applying ECC interactive key and AES enciphered data, using private protocol binary message to transmit, complete rights management system to prevent illegal sdk.
Low cost
The server client provides multiple versions of SDK, detailed integration documents and demo applications, so the developers only need to focus on their own business.